Marvels Midnight Suns: The best heroes for your team.

In the hero guide to Marvels Midnight Suns, you can find out:
Which heroes are particularly good
From when you unlock the heroes
What abilities the heroes own
Marvel’s Midnight Sun is a round-based strategy game that lets you control a whole group of heroes.
Each hero has its own strengths and weaknesses.
The right group constellation is often determined by victory and defeat.
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MIDNIGHT Suns: The best attackers

Blade

  • Specialty: life robbery, bleeding, high damage
    The jaywalker can occupy his opponents with bleeding.
    If an opponent is bleeding, he suffers damage at the end of every round.

Bleeding can even be stacked to increase the damage.
Blade makes the opportunity to take opponents with bleeding.
You can slowly let the boss bleed out while you use your actions for switching off henchmen and healing allies.
Blade is assigned to the attackers, but is also characterized by an exceptionally high stamina, which he receives through cards with the effect life robbery.
If you attack an opponent with such a card, you will be healed for a certain percentage of the divided damage.

Spider-Man

  • Specialty: environmental attacks, chain attacks
    Spider-Man is available to you as a permanent group member after the fight against Venom.
    Spider-Man’s special ability allows him to carry out environmental attacks without consuming heroism.
    If you have Spider-Man in the team, you should use the battleground-as often as possible.
    With his heroic deed cards, he can spin opponents.
    This is particularly helpful for bosses, as it forces you to suspend a round.
    Spider-Mans other cards focus on chaining attacks.
    This allows you to switch off several opponents at once.

MIDNIGHT Suns: The best supporters

Hunter

  • Specialty: all-rounder
    Hunter is one of the strongest and most useful superheroes because it is incredibly flexible and shines in every role.
    Your personal superhero has a unique game mechanics based on a karma system.
    Depending on which decisions you make in the abbey and how you deal with your hero colleagues, you collect dark or bright karma.
    This changes your balance, which, among other things, determines which cards are available to you.
    Dark cards are exceptionally strong, but in most cases they have negative effects.
    So you can heal another hero completely, but you have to put a card away, or you sacrifice a part of your life, but reinforce your other cards.

Nico Minor

  • Specialty: reinforcements, weakening, high damage
    Nico is a mighty magician who can strengthen group members with her cards or makes opponents more vulnerable.
    Many cards have the special rule roulette.
    If you activate such a card, it is determined by random which card effect is triggered.
    The magician should not be underestimated in the attack either.
    Witch fire adds damage to a random opponent and jumps over to the next enemy with a K.O.
    The authorize the card lets you pull a heroic deed card and sets the costs of each other card to zero.

MIDNIGHT Suns: The best defenders

Captain America

  • Specialty: blocking, damage to the surface
    The captain is unlocked after you have defeated Crossbones for the first time.
    Captain America impresses with enormous reduction in damage because many cards fill its block bar.
    The block bar acts as a shield that has to be emptied before the hero takes damage.

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Captain America can also provoke opponents, making him pull the fire and thus protecting less resistant heroes.
His first heroic attitude card is shield tour.
This causes enormous surface damage and also affects invisible opponents such as snipers.

Hulk

  • Specialty: anesthesia, knock back
    Hulk is the last hero that you unlock in the game.
    You get it after you have defeated the corrupted hulk three times.
    Hulk is primarily characterized by stoning opposing units.
    Due to its heroic attitude card, even several opponents can be stunned in a straight line.
    If Hulk is hit by enemy attacks, his anger builds up.
    The more anger he has accumulated, the more dangerous it becomes.
    Pent watered anger can be spent on regenerating your own life points or performing particularly powerful attacks.
    Of course, like every defender, Hulk has the opportunity to provoke opponents.
    More guides on Marvels Midnight Sun on Game:
  • Marvels Midnight Suns: All trophies & successes in the guide
  • Marvels Midnight Suns: The best tips for beginners

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